3 ms·
Except I'm struggling to see what those real practical applications might be outside of a few niche fields. Even the idea of 'seeing all the pipes in the ground
by somewhereoutth 3y ago
Except I'm struggling to see what those real practical applications might be outside of a few niche fields. Even the idea of 'seeing all the pipes in the ground/wall' neglects the hard part - which is getting quality data in the first place.
As for direct neural communication, see how text replaced voice as soon as mobile devices could do it properly - nobody phones anybody nowadays. People have a tendency to take what they want from tech, and discard the rest.
- packetlost 3y ago> Except I'm struggling to see what those real practical applications might be outside of a few niche fields I, for one, would be all over a permanent HUD, even just for messages and biometric data (as long as I have reasonable control over what pops up). I suspect the broader market would too if the tech gets there and the glasses don't look dorky. My point isn't that we're there yet, it's that AR is more useful and has less fundamental hurdles to wide-spread adoption than AR. I can think of many practical applications that could be made possible or enhanced with AR capabilities, but I struggle to think of any for VR that aren't just games and entertainment until we figure out strong haptic feedback systems.