4 ms·
that translation layer on windows exists, its just has pretty shit perfomance last time i checked it out. https://learn.microsoft.com/de-de/windows/arm/apps-on
by pinkgolem 3y ago
that translation layer on windows exists, its just has pretty shit perfomance last time i checked it out.
https://learn.microsoft.com/de-de/windows/arm/apps-on-arm-x86-emulation https://learn.microsoft.com/de-de/windows/arm/apps-on-arm-x8...
In linux you have a pretty good support for just recompiling everything as native arm binarys, atleast server side it works without any problems for me.
- onli 3y agoI ran into problems with that on the server back then, but always only some edge cases - so that might work mostly now. But mentioning games was no accident - a slow translation layer won't cut it for them, and you can't recompile proprietary games. We have steam on Linux -> not supporting them is a non-starter. Worked for apple because they had no relevant gaming market share to begin with, and their translation layer actually worked well.