4 ms·
What about if there is audience participation? That is, you could provide ideas for the game to build.
by amichail 3y ago
What about if there is audience participation? That is, you could provide ideas for the game to build.
- PaulHoule 3y agoThat strikes me as really painful. Often the most difficult (if not most important) phase in software development is eliciting requirements. In real life you are dealing with people who are paying you, don't want to waste their money, who have a business to run, don't want to waste their time, etc. If you bring a bunch of randos in you could spend the whole time deciding what to do. My son got really pissed at a friend who ran a D&D game at the public library who was undisciplined about annoyances like a new player showing up an hour late without a character rolled, stopping the game, guiding them through the character creation process, etc. (That kid started role playing with me as the DM but I would never run a D&D game, instead I run Toon or Paranoia and if I had somebody show up late I would hand them a preroll and give them about a minute of instructions) And that's the point, if you have open participation you have to have a very structured situation that doesn't let anybody derail you. Having a guest or two would be a good idea but to make compelling video you need structure too. You could look at those late night talk shows which might superficially look spontaneous but actually they hire writers to plan the whole thing out and that helps a lot in making something that people perceive as "natural" and "authentic" and compelling to watch.