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I do disagree, and actually that type or reasoning is, on the long run, leading straight to significant planned obsolescence and vendor/developer lock-in once t
by sylware 3y ago
I do disagree, and actually that type or reasoning is, on the long run, leading straight to significant planned obsolescence and vendor/developer lock-in once tools get of significant complexity and size (which is the de-facto case with c++ and similar due to the inherent complexity of their syntax). This is no ideological battle, but a sanity/toxicity, and in some context, strategic battle. But I concede that it looks like an ethical battle from far away.
And I agree on the fact that C is bad, but much less worse than c++ and similar, plain and simple C (without the latest ISO tantrums) is still the less worse compromise.
And if something had to be done with C, it was the "other way around": only 1 loop statement (loop{}), no integer promotion, no switch enum typedef (and the filthy _generic and typeof), no implicit cast except from literals (see rust and others) and void*, hard compiler constant declarations, fix for good the variable argument list macro, no anonymous code block (but ok for union and struct), only sized primary types (u8/s8...u64/s64...f32...), and all those pesky little things I forget.
We did reach a state in our domain where "innovation" is actually not "adding and complexifying" (unless Big Tech, since this is their bread and butter), but "removing", and the really hard part, then, to keep it that way.