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Very cool! What would the "gui-version" of this look like? Would you write it once with linux bindings and the executable would succesfully create a window in e
by Fraterkes 3y ago
Very cool! What would the "gui-version" of this look like? Would you write it once with linux bindings and the executable would succesfully create a window in every operating system?
- jart 3y agoI think it'd be pretty sweet to have a basically an APE approach to having a blank GPU framebuffer canvas, and let high level libraries do the rest. Other folks on my team have been floating the idea of getting X to build as an APE binary. Who knows what the future holds? We don't have any resources devoted however to the problem at the moment.
- nightowl_games 3y agoMaybe could APE the web GPU implementations: Google's "dawn" or Mozilla's "wpgu".
- VikingCoder 3y agoThis seems like a good place to start: https://eliemichel.github.io/LearnWebGPU/ https://eliemichel.github.io/LearnWebGPU/ I think it'd have to be built into the libc...?
- jamesgeck0 3y agoOh man, something like that would be wonderful for indie games. Targeting multiple platforms is a lot of work for a hobbyist game developer, especially if you're not using a full-on engine like Unity or Godot.