4 ms·
If there ever was a team of 10x OS devs, this would definitely be one of them.
by Cyph0n 3y ago
If there ever was a team of 10x OS devs, this would definitely be one of them.
- solardev 3y agoI look at some of this code and can't imagine even being a 0.1x OS dev. How do people learn this stuff? It's incredible. I'm just glad and grateful there's super smart people out there volunteering their time on worthwhile causes.
- viraptor 3y agoEvery specialisation is specialisation. It's just that more people are into (for example) web apps than OS development. If you spend some time in embedded dev land, things like that make sense. You just get better at thinking at hardware level / synchronising devices, etc. I mean, they're still super clever, but people learn that stuff by reading about it and practicing. You could go that way too, it's not black magic.
- omgmajk 3y ago> it's not black magic. Then why do I have "black magic" on my LinkedIn profile???
- robertlagrant 3y agoMy guess is you invented the ATEM Mini.
- geerlingguy 3y agoHeh, I got the joke, at least.
- solardev 3y agoSure seems like it to me, lol. I learned web dev first by using Geocities and Frontpage, then Dreamweaver. These days I actually get paid to write Javascript (something young me would've found unbelievable enough already), but to me that's still a huge difference from "real" programming, especially in C or assembly. Web dev (at least the kind I do) is mostly still just declaring UI in a XML like syntax, then wrapping it up in some events and state management. It's not that different from, say, Visual Basic. At its core it's a bunch of event driven reactions and API calls based on UI clicks. Once upon time that was Perl or PHP or jQuery, now it's usually React, but the fundamental process of "declare UI, add event handlers, send to APIs" hasn't changed much IMO. But an OS? Man, how do you work with memory access? Overflows? Garbage collection? Device drivers? Caching? Graphics pipelines? USB? Lightning? I don't even know where to start with any of that, and an OS is ALL of that and then some. Mad props, is all I'm sayin'.
- SonOfLilit 3y agoIt's almost exactly the same, except the building blocks are much simpler (=more primitive) so you have to spend more time per useful thing you want to get the machine to do. If you want to get a taste of what that means that is definitely 100% within your abilities, try to write a Brainfuck interpreter in JS, and a Brainfuck to JavaScript compiler (that yields a string that you can eval() to run the program). Then try to write some simple Brainfuck programs, then try to write a Brainfuck interpreter in Brainfuck. At this point you won't yet know how to write an operating system, but you'll definitely know how it feels to write one.
- solardev 3y agoHeh, that seems like a perfect weekend project for whenever I feel like I'm missing a swift kick in the nuts.
- SonOfLilit 3y agoNot sure why I'm getting such negative reactions. I've given these exercises to many developers, some of them very junior, and seen them complete them successfully. It's not that hard to do each step after the previous ones, and very rewarding to complete the entire thing.
- bmicraft 3y agoIt might not be "hard", but it sure sounds very tedious to put it lightly
- SonOfLilit 3y agoNot too much work, either. I once live coded a Brainfuck interpreter in 30 minutes for PyCon IL, and there aren't really any tricks involved, just work, so it should take the average dev that didn't just practice it maybe 2-4 hours: https://www.youtube.com/watch?v=F5P6Q7vs_-Y https://www.youtube.com/watch?v=F5P6Q7vs_-Y
- TerrifiedMouse 3y ago> but people learn that stuff by reading about it and practicing. You could go that way too, it's not black magic. It is black magic to people who read and don’t understand a thing. :|
- junon 3y agoosdev.org and lots and lots of reading code and manuals.
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- jojobas 3y agoAnd here they are, doing charity work to the benefit of the largest corporation in the world.