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I don't read this as a denial of the issue at all. It has nothing to do with "citizen lifepath" which is the system which tracks individual citizens through mil
by mvdtnz 3y ago
I don't read this as a denial of the issue at all. It has nothing to do with "citizen lifepath" which is the system which tracks individual citizens through milestones like graduation, working life, retirement, death etc. I don't know why they even brought that up.
If anything this statement confirms the issue. We know for a fact that these high poly toothy models are in the game assets. And the statement confirms that citizens are missing LODs, which are the lower poly models which should be used when the camera is far away. In other words, if a citizen is rendered then it's the high poly model which is rendered. The one with the teeth.
- smegsicle 3y agosounds like they're saying that the toothy model they use in some lifepath menu is a different model than the walking citizen model
- mvdtnz 3y agoAnyone who plays the game can confirm for themselves using camera mode that citizens rendered on the street have very high poly models and you can even clip into them to see the teeth. If the LOD models are missing then this is what's rendered any time a citizen is visible.