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It's a classic "dev tooling" play that struggles in downturns. - Company wants to save money, tells team they're cancelling service that costs them $20k/month
by codemac 3y ago
It's a classic "dev tooling" play that struggles in downturns.
- Company wants to save money, tells team they're cancelling service that costs them $20k/month to observe their production env.
- Dev team starts building small parts they need anyways, chews up significant engineering resources.
- Company now pays more for highly custom solution no one can compete with.
If the company ends up being successful, they'll probably point to all their custom stuff as why. If they end up failing they'll talk about all the boondoggles they went on. This replays so much.
- steveBK123 3y agoArgument to be made that it may be a better outcome anyway. Custom solution no one can compete with. Engineers usually have some wiggle room to build things they find interesting & useful in their 10% time. You build the parts that are most urgent as they come up..
- hughesjj 3y agoWhere is this mythical place with 10% time to muck around? Or is that the 10% of after 9-5 free time you're talking about?