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I don’t think Blizzard/Rockstar’s scenario necessarily applies here, Frank Cifladi has a GDC talk[1] about how the financial argument for remastering older IP c
by danbolt 3y ago
I don’t think Blizzard/Rockstar’s scenario necessarily applies here, Frank Cifladi has a GDC talk[1] about how the financial argument for remastering older IP can prove tricky. The enthusiast might not be happy with a bare bones, economically-sound port, so it can be challenging to market to them.
Digital Eclipse gets around it by making nicer ports on the cheap, but I think a long-term solution would be a low-cost way for rights holders to keep older games in circulation without effort.
[1] https://youtu.be/HLWY7fCXUwE https://youtu.be/HLWY7fCXUwE