3 ms·
> If you want to solve multiplayer game cheating, there's no solution other than to make your game fully server-based and stream a video feed to the client Yep
by orf 3y ago
> If you want to solve multiplayer game cheating, there's no solution other than to make your game fully server-based and stream a video feed to the client
Yep, but that would result in no games being commercially viable, and so no games existing.
So there needs to be a compromise in order for those games to exist.
It you want to play a mod friendly game, then… go play one? Lots exist.
Or invent a way to allow anyone to modify and run their game clients in any way they want to preserve abstract notions of freedom whilst also preventing them from modifying and running their game clients in a way that hurts the experience of others.
Good luck!