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We've had to split munin across three masters (by machine role) because the graphing job was just locking on IO. Munin 2.0 moved over to all-dynamic CGI graphin
by mikeyk 15y ago
We've had to split munin across three masters (by machine role) because the graphing job was just locking on IO. Munin 2.0 moved over to all-dynamic CGI graphing, but I haven't gotten the chance to play with it yet.