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> you have more control over quality and experience > I'm reading somewhere else it's to stop cheat enabled controllers No, it's always been about revenue. I
by _xivi 3y ago
> you have more control over quality and experience
> I'm reading somewhere else it's to stop cheat enabled controllers
No, it's always been about revenue.
I never understand why people take company's word and run with it. Are they actually fooled? Of course, the company won't be blunt and say to the consumer: honestly, we force you to buy from us because it make us more money.
This is really weird "solution". They likely worked backward. Spotted a market opportunity, then brainstormed plausible justifications.
This remind of Apple claiming its anti-repair policy is there to fight theft. Repeat that enough times and you start to believe it.
- ethanbond 3y agoMaybe people don’t like playing video games with cheaters and they do like that their items’ value will plummet to near-zero if they’re stolen. Maybe these are more relevant to most consumers than abstract complaints on Hackernews about “freedom.” Have you considered that?
- kipchak 3y ago>Maybe these are more relevant to most consumers than abstract complaints on Hackernews about “freedom.” It seems like the parent is complaining about people taking business' explanations at face value when there's a likely different motive, not "freedom".
- jowea 3y agoCan't it be both reasons?
- trey-jones 3y agoI think it would be naive to believe that this initiative was spawned out of another way than: "How can we reclaim market share from 3rd party hardware manufacturers?" They are almost certainly coming at it from a revenue standpoint and then working the marketing spin in whatever way they think will resonate most their users. This is not a pro-consumer decision. It is monopolistic. "Curated" is a euphemism.
- jasonlotito 3y ago> I never understand why people take company's word and run with it. They aren't. The customers are the ones complaining about this. Microsoft is doing what its user base wants. People on XBox typically use a controller and do not want to face people on a KBM. Sure, it's about revenue. That revenue is not from controller sales. Rather, it's about keeping it's customer-base happy, and the general sentiment from the community is that these tools aren't good for the overwhelming majority of players. You might disagree with that opinion, but I can't take you seriously if you aren't aware of the general sentiment of the community and how Microsoft is doing what it's paying customers want.