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"Graphics-intensive games like Myst have incredibly realistic lighting, shadows, and reflections, thanks to the next-generation GPU of M3" This is the funniest
by RIMR 3y ago
"Graphics-intensive games like Myst have incredibly realistic lighting, shadows, and reflections, thanks to the next-generation GPU of M3"
This is the funniest thing I have ever seen in an Apple press release. Myst came out in 1993, and the "graphics-intensive" version of Myst that they are demonstrating is clearly realMyst which came out in February 2014, just a few months shy of a decade ago.
Meanwhile, my wife is happily playing Baldur's Gate 3 on her M1 Mac. Could they really not get the sign-off from any other studio but Cyan on this? No shade against Myst, it is one of the best games ever produced, but this is not how you do a graphics demo...
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EDIT: Just now learning that there is yet another Myst remake from 2021 made in Unreal. It turns out I have played this version, but I did it on a Meta Quest 2, so I thought I was just playing a VR port of realMyst because it looked equally bad.
- wtallis 3y agoThe realMyst from 2014 was actually realMyst: Masterpiece Edition, the Unity engine remake of the original realMyst from 2000 that used Cyan's own 3D engine (later used in Uru and Myst 5). So Myst has to be one of the most-remade and ported games in the industry: five major iterations just on PC.