4 ms·
Yes, thought about that. But then I took a look at how much you get paid though ads and decided that it's not worth it. You need a really, really quite big amou
by irrlichthn 15y ago
Yes, thought about that. But then I took a look at how much you get paid though ads and decided that it's not worth it. You need a really, really quite big amount of users for getting money out of ads, and the game isn't the type of blockbuster game it would need to be for this.
- bodo_leer 15y agoNot a Blockbuster game? What did you expect? You're game does not offer something unique to the genre. There's a lot competition to your game and many of the other games are better executed. Maybe you should hire someone to do the graphics for you, especially the explosion.
- dminor 15y agoTry in-app payments for new types of weapons, or something along those lines. Free with in-app upgrades seems to be the way to go on Android.