3 ms·
Video games are slapped together because deadlines must be hit. The most popular titles can cost >$100 million to produce so there is huge pressure to get it ou
by supertrope 3y ago
Video games are slapped together because deadlines must be hit. The most popular titles can cost >$100 million to produce so there is huge pressure to get it out the door. Customers expect cutting edge graphics which contributes to production budget bloat (so does marketing). A lot of PC games are console first and ported over. The new console generation (PS5) means more VRAM is available so games expand to fill it. Just like how Blu-ray was a large increase over DVD capacity. Later 50GB was a ceiling commonly bumped up against. Once 50GB was exceeded why not have a 100GB install size since you’ve blown past the Blu-ray limit anyway?
- zirgs 3y agoThis is not true about AW2 though - it's pretty clear that it's a PC-first title. Consoles run the game at medium-low settings. Max settings are for future PCs. Even the 4090 can't run it @ native 4k 60 fps with everything maxed out.