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You could have your realtime competitive FPS game like Call of Duty host the data and compute necessary to run a match as close to the median location of all th
by maxbond 3y ago
You could have your realtime competitive FPS game like Call of Duty host the data and compute necessary to run a match as close to the median location of all the players involved as possible to reduce latency. You could make the same case for something like Zoom or a collaborative editing tool.