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This article is from 2018 and talking about the original Spider-Man PS4 game. And I think it's still wrong - as far as I know they used cubemaps for the interio
by esperent 3y ago
This article is from 2018 and talking about the original Spider-Man PS4 game. And I think it's still wrong - as far as I know they used cubemaps for the interiors in that game.
So I think this article is mostly just an ad for a Unity addon.
- wlesieutre 3y agoArticle gives examples of the cube mapping interiors https://forum.unity.com/threads/interior-mapping.424676/#post-2751518 https://forum.unity.com/threads/interior-mapping.424676/#pos... You’re right about the new one though, they’ve apparently gone to raytracing for Spider-Man 2’s windows. I wonder if they’ll stick to raytracing always enabled if they do a PC port of this one.