3 ms·
Just like the most natural (and most efficient?) way of persisting any std::unordered_map<...> can result in a completely randomly-ordered output, due to a DoS
by someplaceguy 3y ago
Just like the most natural (and most efficient?) way of persisting any std::unordered_map<...> can result in a completely randomly-ordered output, due to a DoS mitigation that some commonly-used language runtimes have.