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WASM and WebGPU are closing the performance gaps between browser and native. It's getting to the point where if it's not a device driver, it can probably be rec
by ashleyn 3y ago
WASM and WebGPU are closing the performance gaps between browser and native. It's getting to the point where if it's not a device driver, it can probably be recompiled for use client-side in the browser.
- pjmlp 3y agoYet another bytecode runtime, as many others since the 1960's, and a GPU technology based on 2015's hardware capabilities, only supported currently by ChromeOS (nee Web).