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Whoever developed this (1) had perfect eyesight and (2) never gave any thought whatsoever to anyone who would try to play this in any other way. This game is n
by markx2 3y ago
Whoever developed this (1) had perfect eyesight and (2) never gave any thought whatsoever to anyone who would try to play this in any other way.
This game is not 'fun'. Well, it might be if I could read it.
This game, like so very many others, should be a lesson in accessibility.
Disagree? Fine. Bookmark this and come back in 10 / 20 years.
Six years ago: https://steamcommunity.com/app/1510/discussions/0/1474221865201755478/ https://steamcommunity.com/app/1510/discussions/0/1474221865...
- stavros 3y agoUnfortunately, you're right. I can read it fine on my computer, but it's tiring to read on the Steam Deck. Tons of whitespace and a tiny font.
- phh 3y agoWell, I think we're not far away from having NN upscaling options in our window manager, which should be able to solve the issues for that game
- Stagnant 3y agoIt was originally released in 2001, hardly the only game from that era that doesn't scale that well with higher resolutions.
- Falkon1313 3y agoOr whoever wrote this comment ran it in the wrong resolution. It wasn't designed to be played on an 8K billboard because no one had those back then. Try 800x600 and you should be able to see the text much clearer. It does have other UI quirks though. IIRC, focus was determined by mouseover so if you bumped the mouse while trying to type in a textbox the keys would get lost. I found that significantly more of a problem (without an easy fix) than the screen resolution.
- anta40 3y agoI think the last time I played the game was in 1280x800, and it's pretty readable.