3 ms·
> Grandstands etc would need to be extra secure though due to the higher speeds. So maybe then also get rid of spectators?
by yetihehe 3y ago
> Grandstands etc would need to be extra secure though due to the higher speeds.
So maybe then also get rid of spectators?
- HPsquared 3y agoSpectators could follow along with FPV drones
- FirmwareBurner 3y agoThen we could just simulate the race based on the cars' and track's mathematical parameters, and then CGI the whole thing in Unreal Engine, and watch it in the Metaverse. No need for actual cars or drivers anymore.
- singleshot_ 3y agoRace car driver here: this proposal would be extremely boring. It’s amusing when there are people in the stands and it certainly can help pay the bills but we do this because it’s fun.
- pintxo 3y agoWhich, from a spectator experience point of view would be more interesting anyway. As you could create tracks with intersections, allow aggressive driving etc. And, looking at you F1, know immediately when a car did leave the allowed bounds. Instead of hours after the race.
- singleshot_ 3y agoTake a moment and search YouTube for “neo Tokyo liquid television” if you would like to be entertained by a slight variation on your future of racing. I saw this when I was a kid and it resonated deeply. I hope you will enjoy it.
- unethical_ban 3y agoExcept for the lack of reality.
- deleted 3y ago[deleted]
- wly_cdgr 3y agoThat could be very interesting and fun - compelling even. Many upsides. But without risk to life or limb and without a test of human (or monkey, or dog, or self aware AI, etc) emotional and psychological and spiritual and physical limits in real time, it could never be cool or sexy or glamorous or badass or epic or moving.
- pintxo 3y agoPut the humans into multi-axis simulators. And show them sweating. It will be the same physical battle, but without the risk to their life.
- jonhohle 3y agoThen it won’t be the same mental battle, which means it won’t be the same physical battle. Edit to add: you also need a lot more than multi axis simulators for acceleration. A centrifuge providing multiple Gs, for example, is a very different feeling from from being tilted backwards in a simulator.
- singleshot_ 3y agoThe only point to automobile racing is the risk to life. Otherwise we’re just driving around.
- onetimeuse92304 3y agoNo, that's not true. Racing is a game of skill. It just happens it involves some risks. If risk was the point, people wouldn't be expending so much effort to make racing safer. And trust me, most drivers do not have a death wish. It is all about figuring out how to learn to drive as close to limits of traction as possible without crossing it.
- singleshot_ 3y agoRacing is not a game. See, Hemingway. I’m out there every other Saturday night because it makes me feel alive. I appreciate people trying to make it safer, but if they ever make it safe I’ll probably take up bullfighting.
- throwaway290 3y agoNo need to waste compute, just estimate probabilities and go straight to the numbers.
- FirmwareBurner 3y agoWelcome to the start of the 2024 F1 season. $ python3 compute_probabilities.py $ Winner: Max Verstappen Thank you for joining this F1 season, what an exciting year this was for the sport.
- altairTF 3y agoWell at least this year was more exciting then last one
- knodi123 3y agoThat was thrilling, thank you. Now if you'll excuse me, I have to leave the country before my bookie gets here.
- Humdeee 3y agoFinish it off with an AI picture of him holding the cup. Complete with 8 or 9 fingers on each hand and a warped inhuman half-smile
- govg 3y agoA few of the current F1 drivers already have sim setups and play driving sims as well as the official F1 video game. What you're suggesting isn't too far off.
- pintxo 3y agoI’d be irritated if not all of them go into a sim regularly.
- FirmwareBurner 3y agoF1 sims, as fancy as they are, are pretty useless at replicating the actual experience on the track as they don't and can't replicate the high G-forces drivers experience and which impact the deriving style required to actually perform. They're just a super expensive video-game.
- ozim 3y agoBut still training hand eye coordination and reflexes even if it is “dry practice” is super useful and F1 drivers do that which is also much cheaper than training on track. Every sport uses “dry practice “ anyway. So you argue like punching bag is useless because it does not punch back boxers still do that.
- Scarblac 3y agoAnd yet, Verstappen plays them all the time and is also world class in sims. Maybe there are more similarities than you think.
- FirmwareBurner 3y agoVerstappen is aa bad example. He races F1 to finance his sim passion. Hamilton was very outspoken that he dislikes the sim that it doesn't really make you a better F1 driver. F1 drivers are good at motorsport because they've been driving in motorsport since they were 5 years old so they built decades of muscle memory on the real deal learning to feel the car with their butts, not because they play the sim all day, otherwise every Gran Turismo fan would be driving in F1.