3 ms·
That’s a bug in the allocator. Realloc should not grab a lock the entire time.
by nynx 3y ago
That’s a bug in the allocator. Realloc should not grab a lock the entire time.
- Animats 3y agoIt's complicated. There are three nested locks. I could see snapshots of what was happening in gdb, but don't fully understand the dynamics. The effect was that a game-type program dropped from 60FPS to 0.5 FPS.