3 ms·
Disagree. Many games are ultimately limited by the performance of a single hot thread (often physics). Some things just don't parallelize, so throwing 8/12/16/2
by TylerE 3y ago
Disagree. Many games are ultimately limited by the performance of a single hot thread (often physics). Some things just don't parallelize, so throwing 8/12/16/24 cores at them doesn't help..