4 ms·
Do modern AAA games support dual (or multiple) GPUs? In my days we had SLI and Crossfire, but I don’t think there’s something like it nowadays. For sure better
by NKosmatos 3y ago
Do modern AAA games support dual (or multiple) GPUs?
In my days we had SLI and Crossfire, but I don’t think there’s something like it nowadays.
For sure better coded games with proper software driver support will be needed, but I think this trend of having bigger and more power hungry GPUs needs to de-escalate.
I was reading this article about multi GPU gaming, and perhaps this is the way to go:
https://www.xda-developers.com/what-happened-multi-gpu-gaming/ https://www.xda-developers.com/what-happened-multi-gpu-gamin...
- Iulioh 3y ago>Do modern AAA games support dual (or multiple) GPUs? The problem is that modern GPUs don't support multiple GPUs lol iirc the series 30 was the last to do it and only 3090 and ti
- NKosmatos 3y agoThere are many configurations with workstations having multiple GPUs for rendering, AI/ML training, password cracking and so on. Surely if the game code and the display driver supported it, there would be speedups.
- VHRanger 3y agoAlmost no games support this nowadays. It creates more problems than it solves, because the performance issue isn't raw FLOPs now (it's stuff like memory bandwidth)
- pixelpoet 3y agoI'm pretty sure that'll change when we go full ray/path tracing, because it parallelises much, much better than rasterisation.