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> As 160+Hz monitors are finally becoming commonplace The Steam hardware survey suggests otherwise to my eyes; it's often easy to forget working in tech that a
by giobox 3y ago
> As 160+Hz monitors are finally becoming commonplace
The Steam hardware survey suggests otherwise to my eyes; it's often easy to forget working in tech that a lot of Steam customers have relatively shit hardware:
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
While they don't track monitor peak supported refresh, just looking at the rest of the results suggests to me high-refresh gaming (over 60FPS) is going to be relatively niche at best. Lots of PC gaming specs I take for-granted on my own builds or consider "average" are actually not that common.
I absolutely agree 60fps should be considered the floor for most modern PC games running on "reasonable" hardware though, 30fps belongs to the past.
- Iulioh 3y agoOff topic but 42% of VR headsets are Quest 2 Woahhh
- xnyan 3y agoIt’s the cheapest headset that also offers a reasonable experience. For around $250 you get a well designed device that includes controllers and does not require a separate computer to use. It’s a very good value, and if you’re unsure about VR probably the best place to dip your toe in the water.
- aeyes 3y agoMost Steam customers play games like Counter Strike, Dota, Team Fortress, PUBG, GTA, Call of Duty which have modest hardware requirements. I wouldn't read too much into these stats.
- deleted 3y ago[deleted]
- karaterobot 3y agoI don't think that's true. Most people who play PC games are Steam users, and they're playing a huge variety of games: pretty much any game that's not exclusive to some other store.
- giobox 3y ago> I wouldn't read too much into these stats. This is probably one of the best public sources of data we have on the topic of what hardware actual PC gamers are using.