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Yes, I was addressing the broader discourse more generally, specifically Reddit. But you're right that the article did directly address this though I would say
by ptasci67 3y ago
Yes, I was addressing the broader discourse more generally, specifically Reddit. But you're right that the article did directly address this though I would say the tone and title of the article are incongruous with the simple fact that they were able to get the game to run well with minor tweaks.
I take issue with "only got 50fps". This is not Counter Strike or a game that demands 300fps. 50fps (if your 1% lows are within reason) is completely playable.
- fluoridation 3y agoIt's not about the number by itself, it's what the number implies. If an RTX 4090 can't get to 60 FPS on an empty map, what will happen when the game is running on an RTX 4060 and it has to render a complete city? >I take issue with "only got 50fps". This is not Counter Strike or a game that demands 300fps. 50fps (if your 1% lows are within reason) is completely playable. You're complaining about people complaining. If you're satisfied with the game being playable then play it, but others may have different expectations of quality, and it's not wrong for them to voice their opinion when the product they paid money for doesn't meet them. I personally don't remember participating in a congress of gamers where everyone agreed not to complain about a game unless it was practically unplayable.
- Kuxe 3y ago>If you're satisfied with the game being playable then play it, but others may have different expectations of quality, and it's not wrong for them to voice their opinion when the product they paid money for doesn't meet them. I'm all for voicing opinions in a civic and calm manner. Most people online voicing their opinions come off as know-it-all teens or children throwing tantrums. It's as-if they have a _right_ to a CS2 with 120fps. Paradox warned about bad performance prior to launch (https://forum.paradoxplaza.com/forum/threads/updates-on-modding-and-performance-for-cities-skylines-ii.1601865/ https://forum.paradoxplaza.com/forum/threads/updates-on-modd...). Nobody claimed or said performance was gonna be great. And still, people act surprised. It's no surprise that the reviews was down at close to 30% a couple of hours into the release and today at 52%. Why is there such a massive bias towards large reviews at the first hours? Because many gamers loves thrashing about. It's much more important than taking a step down and calming down.
- fluoridation 3y agoThe people who reviewed the game in the first few days were the ones who either pre-ordered it or bought it as soon as it came out. They were so excited to play the new installment they took a gamble and trusted that the developer would produce a polished product, because they wanted to be able to play it as soon as possible. When they got to play the game, they saw it ran poorly to the point that it might have spoiled the experience for them. They're right to be angry about it, especially when developers and publishers make most of their money during the first few weeks since launch. By releasing a half-finished product they're treating their most enthusiastic users like crap. They didn't have to do that, they could have delayed the launch. Be it because of decisions made by the publisher or by the developer, they chose to release when they did. They made their bed, now they have to lie in it. I don't blame anyone who raves about performance, because what was released was well outside the realm of what's acceptable for a finished product, regardless of what said prior to launch. You don't get to sell a car with an asterisk that says "by the way, the fuel tank leaks so until we find a way to fix it you'll use twice as much fuel as normal".
- Kuxe 3y ago> You don't get to sell a car with an asterisk that says "by the way, the fuel tank leaks so until we find a way to fix it you'll use twice as much fuel as normal". Yeah. But in case of CS2, gamers did buy the leaking car. Devs analogously said "by the way, the fuel tank leaks" and people just went with "OK" and bought CS2, after which the customer started to complain (rave?!) about leaking fuel tanks. The car salesman retail store said "Well you can have all money back no questions asked until you've driven at least 160km". Steam has generous refunds. What does the customer do? (S)he still goes onto review sites and bitch about bad leaking fuel tanks. It is very much in bad faith on the customers part. I wouldn't rush to Colossal Games defense if customers just said "It ran bad for me on my 4090 for some reason so I refunded". That's not what's going on with the negative reviews though. People act entitled.
- fluoridation 3y agoYou're still not getting it. Yeah, if a car dealership had such a generous return policy you could get your money back and get a car that does what you need within your budget. But these people didn't want just a city builder and they happened to buy this one. They wanted to play the new version of Cities: Skylines. They're loyal fans and they're treated like beta testers. Yes, it's entitlement. Customers are entitled to get a quality product in exchange for their money. When Paradox goes to spend their earnings they're not going to be throttled to do it at 45 cents per second.
- bcrosby95 3y agoIt runs perfectly fine on my 1080 with low settings and a city of 50k. Quite frankly I'm tired of people speaking out of their ass when there are people who are actually fucking playing the game. Do you also postulate about the weather without looking out the window?
- fluoridation 3y agoAre you saying the people who complain about poor performance are lying?
- bigstrat2003 3y agoEven 30 FPS is perfectly playable in any game. People have truly gone off the deep end with this FPS shit. Back in the day, most (all?) console games ran at 30 FPS, and we somehow managed to play them and have fun. I would love to see the people complaining about "only" 50 FPS try to wrap their brains around that one.
- jadamson 3y agoPeople's standards increase as technology progresses. I'd expect a modern Mario game to have more polygons than SM64, too. Besides which, if your program is somehow spinning at 30fps in a menu, I don't want your code running on my system.
- theshackleford 3y ago> Even 30 FPS is perfectly playable in any game In your opinion only, not one to be shared by all. > Back in the day, most (all?) console games ran at 30 FPS No they didn’t. > I would love to see the people complaining about "only" 50 FPS try to wrap their brains around that one. Well it helps that first of all, you’re wrong. Secondly, there is a SIGNIFICANT difference with CRT motion quality meaning it’s not at all comparable to frame rates on LCD/OLED today.
- johnnyanmac 3y ago>No they didn’t. most/all 3d games did for gen 5 and 6, and most of 7 before engines can utilize that hardware. Ocarina of time ran at 15 fps IIRC. Crash Bandicoot ran at 30fps. Final Fantasy 7 fell back down to 15fps. Once we got to the PS2 era stuff started being 30fps, with the truly exceptionally optimized games hitting 60. Final Fantasy X would get bumped to 30fps and Jak and Daxter: the precursor legacy would be 60fps but often have some spikes down to 30fps. From what I can find, The original Halo also targeted 30fps. >Well it helps that first of all, you’re wrong but you just said it was their opinion not shared by all. This is why people don't take the gaming community discourse seriously.
- theshackleford 3y ago