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The strategy to not care about gaming today because it won't be dominant in the future is hard to understand. Given that we will spend all our days in VR in 10
by xorcist 3y ago
The strategy to not care about gaming today because it won't be dominant in the future is hard to understand.
Given that we will spend all our days in VR in 10 years or so, who will own that space?
The company that designs future products today and only needs to sit on it for a decade until the technology and human society have caught up?
Or the company that goes all in on VR gaming, a technology that exists today, and completely owns that space until the technology is mature enough to branch out beyond gaming?
- cedilla 3y ago"Given that"? Is there any reason to assume that VR will be anything other than a niche of a niche in rich countries in such a short time frame?
- Philpax 3y agoI think they were presenting that as a conditional, not as a sure-fire bet. With that, though: the access to the technology is getting cheaper and cheaper, thanks to no small amount by Meta's subsidies [0]. If it does take a pivotal role in our technological future (which I believe it will, but I'm not expecting you to), I would imagine it'd end up being like the smartphone: many vendors will sprout up and drive costs down, especially for low-income markets. [0]: https://www.androidcentral.com/gaming/virtual-reality/meta-quest-lite https://www.androidcentral.com/gaming/virtual-reality/meta-q...