3 ms·
With VR I feel like it’s a bit different since fidelity is the product - unless the experience is near real life levels of realistic, there’s not much point. We
by lovecg 3y ago
With VR I feel like it’s a bit different since fidelity is the product - unless the experience is near real life levels of realistic, there’s not much point. We’re probably a couple of generations away from that, VR will seem a disappointment until one day it’s not.
- faeriechangling 3y agoI think the Quest2 with its cellphone graphics utterly crushing PCvr put that argument out to pasture. 20 years from now standalone VR is still not going to be near real life levels of realistic.
- meowtimemania 3y agoWe play video games that aren't anywhere near real life levels of realistic. IMO the main issue with VR is it makes you feel nauseous
- wfvr 3y agoBad/unoptimized VR makes people feel nauseous. I've never heard of anyone getting nauseous from a polished and performant VR experience like Moss or Beat Saber.
- faeriechangling 3y agoIn beat saber you stand in one spot and objects come towards you in a narrow field of vision. In a lot of VR games you move your character around while you do not and that is what causes a lot of nausea. If games have to be like beat saber for VR/AR to be successful that’s damning.