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With Apple joining in on the space, Valve being there for ages, and Microsoft's being reborn from the dead [1]... one wonders what's this whole thing against VR
by spookie 3y ago
With Apple joining in on the space, Valve being there for ages, and Microsoft's being reborn from the dead [1]... one wonders what's this whole thing against VR/AR applications.
[1] https://www.theverge.com/2023/9/13/23871859/us-army-microsoft-ivas-ar-goggles-success-new-contract-hololens https://www.theverge.com/2023/9/13/23871859/us-army-microsof...
- faeriechangling 3y agoApple is dipping their toe in and expecting to move 200k units on 2024. VR/AR has legs but still ultimately smacks of being a toy. Quest3 is GOOD though and I feel people are sleeping on it. It feels like a properly mature product. It’s the rest of the market that looks a little questionable to me. Not to sound too much like a VC Bro but I also feel the more VR/AR goggles they can push the more appealing the platform will become for developers and as a social platform. They’re just not shipping quite enough units. It doesn’t feel like meta is doing anything wrong, it’s just going to take time to build up enough users to attract developers and more users to attract more users and developers.
- adwf 3y agoI don't think people are against VR/AR, it's just that Horizon was so underwhelming given the hype. Ideas like the metaverse tap into a lot of established sci-fi, pop-culture concepts which are generally very cool. I genuinely think that people really do want VR worlds to succeed - they do want their own virtual homes, customisable avatars, places to meet and game online in the metaverse, etc. But instead they got some awkward, low-poly bobbleheads with a side helping of unnecessary crypto crap...
- chaostheory 3y agoI’d have to disagree given all the adults who have bad opinions of AR / VR, yet ironically have yet to try anything modern; with their only experience being Google Cardboard from a decade ago. It’s easy to find these posts on HN and elsewhere online.