3 ms·
> Does SDXL use a different inference tech or something. Its extremely similar, but not drop-in compatible, no. Whats more, small changes make it compatible,
by brucethemoose2 3y ago
> Does SDXL use a different inference tech or something.
Its extremely similar, but not drop-in compatible, no.
Whats more, small changes make it compatible, but larger changes are needed for SDXL to work well.
Personally I find SDXL to be a huge upgrade, at the cost of performance, hence I am using Fooocus but keeping an eye on https://github.com/FizzleDorf/ComfyUI-AIT https://github.com/FizzleDorf/ComfyUI-AIT
As I have been preaching on HN, just don't use A1111 for SDXL.
- MrNeon 3y ago>As I have been preaching on HN, just don't use A1111 for SDXL. Why, what am I missing by doing so?
- brucethemoose2 3y agoBetter speed or quality in other UIs. Less jankiness. For me, personally, better hackability, especially in `diffusers` UIs (though Comfy-based UIs seem to be SOTA for SDXL). EDIT: Also, other user interfaces are more "suited" to SDXL and its presets+style prompting. A1111 is very much built for SD 1.5
- scoopdewoop 3y agoHah, one of your comments weeks ago got me to try Fooocus-MRE after getting nowhere with SDXL on A1111. Absolutely blew away my previous results in so much less time. I was able to illustrate a whole TTRPG session in an hour or two.
- brucethemoose2 3y agoWell now Fooocus MRE is obsolete :P. The dev shuttered it, but most of the functionality is now upstreamed into the advanced/debug menus of Fooocus. And yeah, the difference is dramatic!