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I think the indie games world, particularly amongst solo developers tends to attract a lot of idealists without a lot of experience. So you tend to get a lot of
by meheleventyone 3y ago
I think the indie games world, particularly amongst solo developers tends to attract a lot of idealists without a lot of experience. So you tend to get a lot of products made that don’t take a lot, if any time to work out if it’s something people want and don’t allocate time to telling them about it. Then a lot of games get made as developers first projects which is a terrible point to be learning how to do it. That so many make it to release and a few hit big hides a pile of corpses left behind on the road.
Games as projects are also more complex and more mass market so harder to make and market in comparison to small SaaS businesses. At least in my poor knowledge of the latter.