2 ms·
Yep. AI Dungeon proved this a while ago (you can do anything you say you can), but the engine suffers from a lack of constraints. It's like a D&D game played by
by jstarfish 3y ago
Yep. AI Dungeon proved this a while ago (you can do anything you say you can), but the engine suffers from a lack of constraints. It's like a D&D game played by drunk edgelords DMed by someone on acid.
You as King Arthur giving up on Excalibur and slaying a dragon with the BFG 9000 before dying on your chamberpot from dysentery is allowed to happen.
That's where Inform[ish] comes in. You can implement a level of sanity to the story that the verbs have to work around. Doing something ridiculous like `ride the Rat King` is still going to kill you if he's flagged as aggressive (as opposed to working through your differences and going on a journey together, bonding with the trusty steed you just subjugated).
You cannot engage in rat diplomacy. They are never to be trusted!