4 ms·
in the 80s I had a color brochure/catalog for console games with insanely beautiful ..airbrushed? color cover illustrations. The contents were pages with a grid
by fifticon 3y ago
in the 80s I had a color brochure/catalog for console games with insanely beautiful ..airbrushed? color cover illustrations. The contents were pages with a grid of coverart+blurb.
I do not recall WHICH console it was for. It might have been some atari, but I suspect not. I have no doubt the actual games would have looked like atari2600,but that didnt matter, for me drooling and fantasizing for hours on end, on those illustrations.
I don't know if this excellent cover art style was intrinsic to the platform (think apple), or just for this particular brochure.
The art style was very color vibrant,a la neon and wizard-of-oz technicolor.
- fifticon 3y agoit might not have been clear - I very much want to find/identify it again
- toast0 3y agoNintendo specifically designed its box art style for the early NES to be mostly large pixelated images, because part of the 80s video game crash was that the box art for the Atari 2600 and contemporaries tended to be lovely illustrations that had only a tenuous connection to the game art, and that disconnect lead to disappointment. The NES box art wasn't really accurate either, but it was a lot closer, and gave you a better feel for what the game would look like. Other things that were designed in as a response to the video game crash include the 10NES/CIC lockout chip and accompanying restrictions on 3rd party publishers, and the insert and push down cartridge loading mechanism which is mechanically terrible but was more associated with video cassettes (which had good associations) than video games cartridges (which had bad associations).