3 ms·
I think it would be really hard to secure that as far as an MMO goes, not that there aren't a few tricks that might be worth trying. (Like having a player's CPU
by mattstreet 15y ago
I think it would be really hard to secure that as far as an MMO goes, not that there aren't a few tricks that might be worth trying. (Like having a player's CPU emulated on several different peers and comparing the output to find errors or hacks)