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No, they did not disable it because of yield issues... The double precision logic is there, on the consumer GTX line, not disabled. Nvidia just limits the rate
by mrb 15y ago
No, they did not disable it because of yield issues... The double precision logic is there, on the consumer GTX line, not disabled. Nvidia just limits the rate of DP instructions per clock for merely differentiating it from the enterprise Tesla line. Even Nvidia admits doing so.
I hate that, but I guess it makes sense from a business perspective.
- Symmetry 15y agoOh, I thought you were talking about the fused off shader groups. Yeah, you're totally right about the DP stuff.