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Port a Unity Game to Your Own Engine: Part 1
- deleted 3y ago[deleted]
- testermelon 3y agoWhy is article empty? Is it video only content?
- keyle 3y agoYeah, ... the post should probably be tagged with [video].
- mattlondon 3y agoYeah this always bugged me about unity - it seemed like 95% of all tutorial/how-to/guide content (even official stuff from unity!) was video based which was utterly infuriating. I don't have time to sit and watch a 45 minute video every time I need to find out some basic thing! I guess these days there are LLMs though which might make things less annoying.
- unclad5968 3y agoMike Acton used to work at Unity on high performance C# stuff. He also has a great talk on data oriented design at CppCon 2014. https://www.youtube.com/watch?v=rX0ItVEVjHc https://www.youtube.com/watch?v=rX0ItVEVjHc
- hresvelgr 3y agoWhen I found out Mike Acton had left Unity a while back, I knew they were headed for a downfall. Granted, it may have just been to take break, but he was at Insomniac for a very long time before then so it seemed very odd.
- phendrenad2 3y agoAnd if you have a 3D game: Just give up. (Or use Godot)