3 ms·
clearly recall the arts world of the 1970s. Manual arts, manual publishing tasks and the business around that employed many orders of magnitude more people in m
by mistrial9 3y ago
clearly recall the arts world of the 1970s. Manual arts, manual publishing tasks and the business around that employed many orders of magnitude more people in many large metro areas. Fast Forward to post-Lucasfilm digital era and the size of the largest media companies magnified by 1000x, while sign shops closed and local typesetting and design firms had to go digital or die. Fast forward again to post-covid, and I believe that you would be lucky to find a few of the earlier activities at all, in any city. Meanwhile games employ thousands of anonymous artists remotely, and very, very few individuals run their own business with any stability.
Digital arts has been a magnifier for the largest companies, and the literal death of thousands of stable, small business, in fifty years.