3 ms·
So okay, all the artifacts take much more resources but even after consuming 100 times more compute resources why software is still excruciatingly slow? This c
by geodel 3y ago
So okay, all the artifacts take much more resources but even after consuming 100 times more compute resources why software is still excruciatingly slow?
This comment is something like even after paying 100K for performance BMW car engineer tells the user car will take 30 sec for 0-60 mph. And since user is not perf expert they have to take it face value.
- dale_glass 3y ago> So okay, all the artifacts take much more resources but even after consuming 100 times more compute resources why software is still excruciatingly slow? It's not? Software used to be way, way slower. I had a 386. I experienced things like seeing the screen redraw, from top to bottom in games running at the amazing quality of 320x200x8 bits. I've waited hours for a kernel build. I've waited many seconds for a floppy drive to go chunk-kachunk while saving a couple pages of Word document. I've waited minutes for a webpage to download. I remember the times when file indexing completely tanked framerates. Today all of that is pretty much instant.