5 ms·
> Perhaps there is some more background information on LBA out there as well? Better than that. LBA 1 and 2 engine has been opensourced some time ago. https:/
by viraptor 3y ago
> Perhaps there is some more background information on LBA out there as well?
Better than that. LBA 1 and 2 engine has been opensourced some time ago.
https://github.com/2point21/lba1-classic https://github.com/2point21/lba1-classic
And indeed in the glorious mess of an ASM renderer with ASCII art for section headers, there's a reference to gouraud shading: https://github.com/2point21/lba1-classic/blob/f73f457317f0b75975e6009f2d0bd89c18c9e3ce/LIB386/LIB_3D/P_OB_ISO.ASM#L467 https://github.com/2point21/lba1-classic/blob/f73f457317f0b7...