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I enjoyed the new Cyberpunk game, but one thing that did bother me was its lack of "Nakatomi spaces." Most of the city doors are locked and don't lead anywhere,
by keiferski 3y ago
I enjoyed the new Cyberpunk game, but one thing that did bother me was its lack of "Nakatomi spaces." Most of the city doors are locked and don't lead anywhere, and while the city itself is fun to roam around in, it all feels very on rails and with basically no way to "hack" the local infrastructure and environment – which I would consider almost a fundamental quality of cyberpunk literature.
- dexwiz 3y agoI think those mostly comes down to resources. Real rooms make more sense to spend time on. Procedural generation could help with some of this. But you still have to spend resources on assets to fill these spaces.