4 ms·
I feel like this is one of the unintuitive things about any "craft". If you do more of it, period, it generally still makes you better in the end. Write bad sho
by kierstennordin 3y ago
I feel like this is one of the unintuitive things about any "craft". If you do more of it, period, it generally still makes you better in the end. Write bad short stories. Throw ugly pots. Paint wonky landscapes.
Maybe it's the practice, but I feel like it's also our tendency to talk ourselves out of an idea if we can't fully see an end-product we're excited about. It feels like a smart decision, especially if you're overly analytical—you're saving wasted time! But it's also a sure fire way to make sure you never create anything at all. I've had a lot of "useless" software projects remain "useless", but I've also had some that have found more utility in the journey.
We're landing among a few cliches here (you miss 100% of the shots you don't take!, etc. etc.), but you get it.
- wodenokoto 3y agoWhen I was skateboarding as an early teen I remember wondering if “keep trying” would eventually end up in learning to do an ollie or just become excellent at failing at doing an ollie.
- harph 3y agoSkateboarding taught me the power of perserverance, and muscle memory. That and Quake 3: Defrag trickjumping.
- burntalmonds 3y ago“I am always doing what I can’t do yet in order to learn how to do it.” --Van Gogh