3 ms·
I mixed TurboPascal (or C++) with Assembly for critical loops, and it changed everything :-) (high level for overall scripting, low level for rendering triangle
by thibaut_barrere 3y ago
I mixed TurboPascal (or C++) with Assembly for critical loops, and it changed everything :-) (high level for overall scripting, low level for rendering triangle loops).
I would love to be able to properly decompile my old demos, but it would require a bit of work.
For phong rendering, I remember I interpolated the full vector along each line (with an "integer" square root table stored in memory, taking 512k or something), it was fun times :-)