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Hey Aaron, cool product! Well done so far. Curious why you think no-one has done TCR before? Also, any insights on why you're bullish on the "multiplayer web"?
by joshelgar 3y ago
Hey Aaron, cool product! Well done so far.
Curious why you think no-one has done TCR before? Also, any insights on why you're bullish on the "multiplayer web"?
Will be cool to see example docs / repos as they come out!
- aboodman 3y agoThe examples and docs are live here: https://hello.reflect.net/ https://hello.reflect.net/ TCR is just a small generalization of what the game industry has been doing for awhile. So in that sense, we are not at all the first. But I'm honestly not sure why it's not been done on the web yet. To me, it's a really elegant approach. It is harder to implement in a general way (like as a library) because you need to run code on the server. And as others have pointed out, it's harder to make fast. Perhaps multiplayer is just new enough to the web that there hasn't been time for these approaches to evolve. I mean, React was also inspired by game techniques that at that time were decades old.
- flupke 3y agoWhat does TCR mean please?