4 ms·
A thought experiment I like to employ when imagining the impact of a new piece of tech: reverse the timeline. If the tech were the status quo, how would the cur
by o-o- 3y ago
A thought experiment I like to employ when imagining the impact of a new piece of tech: reverse the timeline. If the tech were the status quo, how would the current status quo be marketed?
If moving the camera were the norm, the current status quo would probably be marketed along the lines of "No more micro-managing camera views, arguing over playback speed or fiddling with the timeline – this next leap in technology introduces pre-edited video, where each game is preprocessed by a team of highly-skilled, professional producers, selecting the best viewing angle and playback speed so you and your friends can just sit back, relax and enjoy the game."
If the fictional press release sounds good enough, the tech probably won't hit.
I remember 30 years ago during switching to digital TV broadcasting that proponents of the tech tried to sell a future where viewers of sports events would be able to select which camera to watch. Then again, imagine watching a game with 10 friends and trying to agree over cameras...
- pinko 3y agoI think for routine game-watching you're 100% right. But for replaying amazing/interesting/controversial plays, this tech would an enormous improvement over being captive to the broadcast team. Everyone would love to be able to grab control and fly around and zoom in on that one power dunk, critical fumble, bad foul call, etc. on demand.
- oasisbob 3y agoGreat point. Are you familiar with McLuhan's media tetrad? The hypothetical status quo is a wonderful example of retrieval. Every new technology should be expected to have the effect of reemphasizing something previously obsolete.
- MPSimmons 3y ago>10 friends Wait, you have 10 friends?