3 ms·
From the paper, it seems a 3060 is enough for 60FPS for the DNA-Rendering dataset. On the full-screen datasets it manages 25 fps. A 4090 might be needed to stay
by keras2 3y ago
From the paper, it seems a 3060 is enough for 60FPS for the DNA-Rendering dataset. On the full-screen datasets it manages 25 fps. A 4090 might be needed to stay above 60 fps.
Still pretty heavy I’d say but it certainly came a long way and shows us real volumetric video is doable.
- 16bitvoid 3y agoThat's real-time rendering though, right? Is there anything preventing it from being pre-rendered in non-real-time first? Or does it have to be rendered in real-time? I'm not familiar with any of this at all, so I'm genuinely curious.
- keras2 3y ago[dead]
- l33tman 3y agoIf the context was to use in a VR/AR headset it has to be real-time. And I guess that use-case, and the related that you interactively want to walk around a scene are two of the main use-cases
- detourdog 3y agoI think the best way to consider it.. is as a 3-d cloud of individually addressable pixels. The size of the cloud is dimensions of real-time rendering.
- jayd16 3y agoThe interesting bit is that it's feasible to render in realtime. We have plenty of ways to render a 3D scene if render time is not an issue.