4 ms·
> we precompute the physical properties on the point clouds for real-time rendering. Although large in size (30 GiB for 0013_01), these precom- puted caches onl
by calibas 3y ago
> we precompute the physical properties on the point clouds for real-time rendering. Although large in size (30 GiB for 0013_01), these precom-
puted caches only reside in the main memory and are not explicitly stored on disk,
Does the cache size scale linearly with the length of the video? 0013_01 is only 150 frames. And how long does the cache take to generate?
- keras2 3y agoLooks so, suspect the authors precomputed everything they can to reach the highest frame rate. Like predecoding all frames in a movie into raw pixels? I think volumetric video should be thought of as a regular video, where the decoding and playback happen at the same time. A few papers down the line this could be easily implemented.