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But is it really possible to write a shader that would only perform well on NVidia GPUs? Isn't it like CPUs, where if your code isn't optimal to begin with, it
by grishka 3y ago
But is it really possible to write a shader that would only perform well on NVidia GPUs? Isn't it like CPUs, where if your code isn't optimal to begin with, it won't run fast, no matter the architecture and compiler optimizations?
- baq 3y agoGPUs are much more architecturally diverse than CPUs so yes, that’s exactly the case that different codes are required for optimal performance on different hardware.