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> the only (unfortunately) novel thing here is doing this without the express consent and cooperation of the game's developer. Nvidia did it "properly" and wo
by filterfiber 3y ago
> the only (unfortunately) novel thing here is doing this without the express consent and cooperation of the game's developer.
Nvidia did it "properly" and worked with valve to develop it in-engine. I could definitely be wrong but I think many of the game-specific optimizations have to to with how they handle the draw-calls, not modifying the actual games themselves.