3 ms·
Tought question. But, if I had to choose one game, I would choose legendary DooM game. I still play it today (even w/ friends) using opensource zandronum engine
by Borg3 3y ago
Tought question. But, if I had to choose one game, I would choose legendary
DooM game. I still play it today (even w/ friends) using opensource zandronum engine. Amount of high quality WADs is astonishing. You can even generate pretty decent maps using Oblige. Amount of various MODs and TCs is also huge. Its still amazing game. Kudos to ID Software for making it :)
- m463 3y agofrom what I recall, it only aims horizontally, right? still fun?
- tombert 3y agoYou only explicitly aim horizontally (at least in the original, unmodified version), but the Z of the characters does matter; it will simply auto-aim up and down for you. But yeah, it's still pretty fun; if nothing else the modding scene for Doom is incredible.
- Borg3 3y agoIn orginal DOS DooM yes. But why do we have those cool source ports for. ZDoom is very good one, with spawned SkullTag, with spawned Zandronum. ZDoom support jumping/crouching, freelook (limited and very usefull). DECORATE + ACS support for modding. Zandronum adds up client/server multiplayer with dedicated server support. It even have OpenGL renderer for those heavy mods. I personally play on software with freelook and no autoaim at all. You can shoot just above monsters heads (and you often DO! when fighting strong monsters).