3 ms·
Here's how you get JWST data https://jwst-docs.stsci.edu/accessing-jwst-data https://jwst-docs.stsci.edu/accessing-jwst-data There's lots of info to get starte
by seanhunter 3y ago
Here's how you get JWST data https://jwst-docs.stsci.edu/accessing-jwst-data https://jwst-docs.stsci.edu/accessing-jwst-data
There's lots of info to get started with what all the datasets mean and how to work with it etc.
- dylan604 3y agoThanks. I'm familiar with accessing the imagery data from the various instruments. I've written several scripts utilizing curl to download once I learn their naming scheme. I was hoping for more of how to go about creating the 3D aspect. Are people using custom 3D engines written specifically for astro type work, or are they using something that a FX post house would use, or can it be done in Unity(shriek) or Unreal. Are these 3D models/layouts even remotely close to being accurate, are they just faking it for creative license? So I guess it's more of a tooling use question vs how to obtain pretty pictures question